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	<title>Vincent Gable's Blog &#187; Peak End Rule</title>
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		<title>All&#8217;s Well That Ends Well</title>
		<link>http://vgable.com/blog/2009/06/19/alls-well-that-ends-well/</link>
		<comments>http://vgable.com/blog/2009/06/19/alls-well-that-ends-well/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 17:49:08 +0000</pubDate>
		<dc:creator>Vincent Gable</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Quotes]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[Cognition]]></category>
		<category><![CDATA[Medical]]></category>
		<category><![CDATA[Pain]]></category>
		<category><![CDATA[Peak End Rule]]></category>
		<category><![CDATA[Psychology]]></category>

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		<description><![CDATA[…the peak end rule. When thinking about a total experience, people tend to place too much weight on the last part of the experience. In one experiment, people had to hold their hands under cold water for one minute. Then, they had to hold their hands under cold water for one minute again, then keep [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>…<strong>the peak end rule</strong>. When thinking about a total experience, <strong>people tend to place too much weight on the last part of the experience</strong>. In one experiment, people had to hold their hands under cold water for one minute. Then, they had to hold their hands under cold water for one minute again, then keep their hands in the water for an additional 30 seconds while the temperature was gradually raised. When asked about it afterwards, most people preferred the second option to the first, even though the second had more total discomfort. (<strong>An intrusive medical device was redesigned along these lines, resulting in a longer period of discomfort but a relatively comfortable final few seconds. People liked it a lot better</strong>.) </p></blockquote>
<p>&#8211;<a href="http://www.schneier.com/blog/archives/2009/06/imagining_threa.html">Bruce Schneier</a></p>
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