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	<title>Vincent Gable's Blog &#187; Branding</title>
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	<link>http://vgable.com/blog</link>
	<description>my weblog.</description>
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		<title>Splash Screens Are Evil</title>
		<link>http://vgable.com/blog/2010/01/13/splash-screens-are-evil/</link>
		<comments>http://vgable.com/blog/2010/01/13/splash-screens-are-evil/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 02:58:29 +0000</pubDate>
		<dc:creator>Vincent Gable</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[Branding]]></category>
		<category><![CDATA[Splashs Screen]]></category>

		<guid isPermaLink="false">http://vgable.com/blog/?p=555</guid>
		<description><![CDATA[Splash screens are evil. While branding is important, the proper place for it is in the iconography, optional &#8220;About&#8221; or &#8220;Info&#8221; screens, and App Store profiles. The most common interaction pattern with iPhone applications is to launch them frequently, close them quickly, and treat them as part of a set of tools that interact to [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>Splash screens are evil. While branding is important, the proper place for it is in the iconography, optional &#8220;About&#8221; or &#8220;Info&#8221; screens, and App Store profiles. The most common interaction pattern with iPhone applications is to launch them frequently, close them quickly, and treat them as part of a set of tools that interact to comprise a single user experience. <strong>Splash screens break the perception of seamlessness</strong>.</p>
<p><a href="http://developer.apple.com/iphone/library/documentation/UserExperience/Conceptual/MobileHIG/Introduction/Introduction.html">The HIG</a> offers a very useful suggestion for managing launch states, which may be quite slow, depending on the needs of your application. The suggestion is to provide a PNG image file in your application bundle that acts as a visual stand-in for the initial screen of your application. For example, if the main screen for your application is a table full of data, provide an image of a table without data to act as a stand-in. When your data is ready to be displayed, the image will be flushed from the screen, and the user experience will feel more responsive.</p>
<p>In this book, we will explore extensions of this, including a pattern for loading application state lazily
</p></blockquote>
<p>&#8211;Toby Boudreaux, <cite><a href="http://www.amazon.com/gp/product/0596155468?ie=UTF8&#038;tag=vincgabl-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=0596155468">iPhone User Experience</a></cite>, page 15; emphasis mine.</p>
<p>I&#8217;ve <em>always</em> hated splash screens, from the first time I turned on a computer. They get in the way of what I want to do. I want to write, or draw, or play &#8212; but if I launch Word, or Photoshop, or any game, I have to sit through a splash screen before I can get to it.</p>
<p><strong>Branding a splashscreen is putting your name on <em>a purely negative experience</em></strong>. Nobody wants to wait for their computer. Splashscreens, by definition, force you to wait. It&#8217;s hard for me to imagine why anyone wants to associate their brand with a computer not doing what customers want.</p>
<h3>iPhone 4 Update</h3>
<p><a href="http://db.tidbits.com/article/11378">Fast App Switching</a>, introduced in iOS 4, makes  splash screens a <em>much worse</em> idea. They won&#8217;t consistently display, because sometimes the app will really be resuming, not starting for the first time, when the user &#8220;launches&#8221; it. Forcing a splash-screen to appear on a resume as well means breaking the &#8220;multitasking&#8221; experience.</p>
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		<slash:comments>2</slash:comments>
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		<title>MicroISV</title>
		<link>http://vgable.com/blog/2009/06/04/microisv/</link>
		<comments>http://vgable.com/blog/2009/06/04/microisv/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 07:28:16 +0000</pubDate>
		<dc:creator>Vincent Gable</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Branding]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[Diction]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[MicroISV]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[Writing]]></category>

		<guid isPermaLink="false">http://vgable.com/blog/2009/06/04/microisv/</guid>
		<description><![CDATA[The word microISV is all business, in all the wrong ways. MicroISV stands for &#8220;Micro Independent Software Vendor&#8221;, which in plain english means a tiny software company, usually on the order of one or three people. Probably the best reason to buy software from such a small shop is passion. People who build and sell [...]]]></description>
			<content:encoded><![CDATA[<p>The word <em>microISV</em> is all business, in all the wrong ways.</p>
<p>MicroISV stands for &#8220;Micro Independent Software Vendor&#8221;, which in plain english means a tiny software company, usually on the order of one or three people.</p>
<p>Probably the best reason to buy software from such a small shop is <em>passion</em>.  People who build and sell their own software directly tend to care very deeply about it. Their program is their baby. Nobody in a microISV is just in it for the paycheck. No matter how <a href="http://en.wikipedia.org/wiki/PARC_(company)#Accomplishments">cool</a> a large corporation is, at the end of the day everyone has to compromise on their dream to work together on it. But a one man shop never has to compromise or <a href="http://www.washingtonpost.com/wp-dyn/content/article/2005/06/10/AR2005061002188.html">design by committee</a>.</p>
<p>&#8220;Micro Independent Software Vendor&#8221; doesn&#8217;t communicate this agile vision. It sounds like the same kind of turgid enterprise think that drove the world&#8217;s largest software company to rename <a href="">Netbooks</a>, <a href="http://www.computerworld.com/action/article.do?command=viewArticleBasic&#038;taxonomyName=hardware&#038;articleId=9133928&#038;taxonomyId=12&#038;intsrc=kc_top">&#8220;low-cost small notebook PCs&#8221;</a>. (You just can&#8217;t make this stuff up!)</p>
<p>Three people are never going to out-Big-Business a Big Business. So it just doesn&#8217;t make sense to label what they do with <a href="http://www.ibm.com/isv/">a Big Business Word</a>. (And by word, I mean several words, because that&#8217;s how Enterprise Speak works.)</p>
<p>The most popular synonym for microISV I see in the Mac software scene is <a href="http://www.madebysofa.com/indiefever">indy developer</a>. I think it&#8217;s a fine term &#8212; better than microISV by about a factor of IBM&#8217;s income. But there are many other excellent alternatives to &#8220;indie&#8221;, like boutique, nano, one-man, etc. The exact term isn&#8217;t important; and it need not be short. If someone wants to open their own &#8220;<strong>Hand Cyphered Soft-Wares Emporium</strong>&#8220;, then more power to them! What&#8217;s important is that their taxonomy reflect the culture of commitment that goes into their unique software.</p>
<p>EDITED TO ADD: <a href="http://kottke.org/09/09/small-batch-businesses">Small Batch Business</a> is another fantastic name.</p>
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		<title>Too Fabulous For Me</title>
		<link>http://vgable.com/blog/2009/04/18/too-fabulous-for-me/</link>
		<comments>http://vgable.com/blog/2009/04/18/too-fabulous-for-me/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 22:22:09 +0000</pubDate>
		<dc:creator>Vincent Gable</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Branding]]></category>
		<category><![CDATA[Energy Drinks]]></category>

		<guid isPermaLink="false">http://vgable.com/blog/2009/04/18/too-fabulous-for-me/</guid>
		<description><![CDATA[I bring this up, because it&#8217;s an example of when branding has caused me to pass on buying a product I otherwise liked. Tab Energy is the best tasting diet energy drink I&#8217;ve had. Period. To me it had a pomegranate flavor, but I&#8217;ve heard it described as &#8220;jolly rancher&#8221; and &#8220;watermelon&#8221;. It&#8217;s expensive, even [...]]]></description>
			<content:encoded><![CDATA[<p>I bring this up, because it&#8217;s an example of when branding has caused me to pass on buying a product I otherwise liked.</p>
<p><a href="http://energy-drink-ratings.blogspot.com/2006/06/tab-energy-drink-review.html">Tab Energy</a> is the best tasting <em>diet</em> energy drink I&#8217;ve had. Period. To me it had a pomegranate flavor, but I&#8217;ve heard it described as &#8220;jolly rancher&#8221; and &#8220;watermelon&#8221;.</p>
<p>It&#8217;s expensive, even within  the it&#8217;s-so-over-priced-you-should-just-take-some-pills-and-juice-instead<sup>1</sup> energy drink market. But the real shame, for me, is the <em>fabulous</em> branding. It&#8217;s not just gender issues, there&#8217;s nothing about the lifestyle the advertising promotes that I can embrace. Judge harshly for yourself,</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/8fu9WnrOqXM&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/8fu9WnrOqXM&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>So I&#8217;ve never put a pack of it in my shopping cart. Very rarely I&#8217;ve picked up single servings from convince stores &#8212; unlike the boxes, the cans don&#8217;t have &#8220;You go, Girl!&#8221; and &#8220;Shop till you drop!&#8221; printed on the front. I haven&#8217;t had a Tab Energy in over a year and a half.</p>
<p><sup>1</sup><small>Caffeine pills and B-vitiman supplements are an order of magnitude cheaper.</small></p>
]]></content:encoded>
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